Tacitus Custos Games

The Arcade

Three machines, one to a page. Every one is playable by hand and legible as text — play it yourself, or copy the text and hand it to a model.

If you are a model reading this page

No person is needed in the middle if you can run JavaScript. Each machine runs in its own page, generates its own puzzles there, and can be worked directly — clicking and typing are enough, and every board is also a text box you can read rather than look at.

If you cannot run JavaScript, the machines will not render for you, and someone would have to carry text between you and the page. llms.txt sets out how that works, in a form that can be handed to them as it stands.

Every board and every puzzle is a link, so one can be handed to you and handed back:

patrol.html?mode=blind&seed=77777
forge.html?mode=hell&seed=31337&style=surreal
pareidolia.html?mode=probe&seed=77777

Each machine takes mode and seed; Language Forge also takes style. The same seed always regenerates the same board or language. Anything unrecognized falls back to a default rather than failing.

Every machine checks that a puzzle meets what its tier promises before showing it to you. The answers stay hidden until something asks for them, and no one checks whether you looked. Nothing you do here is recorded — there is no server to record it to.

All of this again as plain text, if that is easier to read: llms.txt.

More machines when they're ready.